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Physics for Game Developers: Science, math, and code for realistic effects
Enrich your game's experience with physics-based realism
Physics for Game Developers: Science, math, and code for realistic effects
Item #: 58835298

Physics for Game Developers: Science, math, and code for realistic effects

Item #: 58835298

CAD 59

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Enrich your game's experience with physics-based realism
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What Stands Out

Comprehensive Approach
Integrates science, math, and coding to provide game developers with essential knowledge for implementing realistic physics effects, ensuring a holistic understanding suitable for both newcomers and seasoned professionals.
Updated Content
Second edition features enhanced examples and code snippets that reflect current industry practices, helping developers stay relevant and effectively apply modern physics simulations in their games.
Practical Applications
Focuses on real-world applications of physics in gaming, equipping developers with tools to solve common challenges, thus elevating the quality and realism of their game design projects.

Product Details

Get the Second Edition of Physics for Game Developers at Ubuy Canada. Explore science, math, and code for realistic effects in gaming. Shop now!
  • Enrich your game's realism with physics principles applicable to game development
  • Learn about collisions, explosions, sound, projectiles, and other effects used in various gaming platforms
  • Discover how to utilize sensors like accelerometers and optical tracking devices
  • Develop your own solutions with technical background, formulas, and code examples
  • Refresh your knowledge of classical mechanics, kinematics, force, kinetics, and collision response
  • Enhance your games with digital physics using accelerometers, touch screens, GPS, optical tracking devices, and 3D displays
Publisher O'Reilly Media
Publication date May 28, 2013
Edition 2nd
Language English
Print length 575 pages
ISBN-10 9781449392512
ISBN-13 978-1449392512
Item Weight 1.96 pounds (890 grams)
Dimensions 7 x 1.2 x 9.19 inches (17.8 x 3 x 23.3 cm)

Who Should Buy?

Suitable For
  • Aspiring Game Developers

    Perfect for beginners wanting to incorporate physics into game design using practical math and coding techniques.

  • Educators in Game Design

    A great resource for teaching physics concepts in interactive game development courses, enhancing students' learning experience.

  • Experienced Programmers

    Useful for seasoned developers needing to refresh or deepen their understanding of physics applications in gaming.

Not Suitable For
  • Casual Gamers

    Not suitable for players looking for entertainment rather than learning technical aspects of game physics.

Product Description

Physics for Game Developers: Science, math, and code for realistic effects

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Product Buying Guide

If you're looking to level up your game development skills and incorporate realistic physics-based effects into your games, the Physics for Game Developers: Science, Math, and Code for Realistic Effects Second Edition is an essential resource. This guide provides comprehensive insights into the application of physics principles in game development, covering a wide range of effects used across various gaming platforms such as Wii, PlayStation, Xbox, smartphones, and tablets.

Product Specifications

  • Title: Physics for Game Developers: Science, Math, and Code for Realistic Effects Second Edition
  • Authors: David Bourg and Bryan Bywalec
  • Topics Covered: Classical mechanics, rigid body dynamics, real-world problem modeling, digital physics, 3D sound effects
  • Format: Paperback
  • Edition: Second Edition
  • Pages: Varies based on the edition

Key Features

  • Comprehensive coverage of physics principles applicable to game development
  • Insights into real-time 2D and 3D simulations for handling rotation and inertia
  • Application of physics concepts to model the behavior of various vehicles and sports items
  • Incorporation of digital physics using a range of sensors and devices such as accelerometers, touch screens, and GPS
  • Guidance on capturing 3D sound effects using the OpenAL audio API

Usage Scenarios

  • Developing games for platforms such as Wii, PlayStation, Xbox, smartphones, and tablets
  • Creating realistic physics-based effects for game environments and interactions
  • Enhancing game experiences with digital physics and 3D sound effects

Usage Scenarios

Theoretical Physics for Game Developers, Game Physics Engine Development, Real-Time Collision Detection

Some User Review

  • The book provides valuable insights into implementing physics in game development, making it an indispensable resource for both beginners and experienced developers.
  • The real-world problem modeling examples are particularly helpful in understanding the practical application of physics principles in game design and development.

Competitors

  • Varies based on edition and vendor
  • Considered a worthwhile investment due to its comprehensive content and practical relevance

Buying Considerations

  • Consider the edition that best aligns with your learning and development needs
  • Check for bundle offers or discounted prices when purchasing online or from specific vendors

Conclusion

The Physics for Game Developers: Science, Math, and Code for Realistic Effects Second Edition is an invaluable asset for game developers seeking to integrate physics-based realism into their game projects. With its thorough coverage of physics principles and practical application, this book provides a solid foundation for creating immersive and dynamic gaming experiences.

View Less

If you're looking to level up your game development skills and incorporate realistic physics-based effects into your games, the Physics for Game Developers: Science, Math, and Code for Realistic Effects Second Edition is an essential resource. This guide provides comprehensive insights into the application of physics principles in game development, covering a wide range of effects used across various gaming platforms such as Wii, PlayStation, Xbox, smartphones, and tablets. Continue Reading

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  • Question: Is Physics for Game Developers: Science, math, and code Available to Shop Online in Canada?

    Answer: Yes, at Ubuy Canada this product is available for you to shop at a reasonable price. The Physics for Game Developers: Science, math, and code is not available locally but you can trust us with our express shipping services.
  • Question: How Long Does It Take to Get Product After Placing the Order?

    Answer: The delivery time of your ordered product varies as per what you've ordered and the shipping method that you've chosen. The estimated delivery time is mentioned during the checkout process, so be carefree while shopping.

3D Graphics Editorial Review

"Physics for Game Developers: Science, math, and code for realistic effects" is an excellent resource for game developers looking to understand the core concepts of physics and how they apply to game development. The book provides a solid foundation for those who may not be experts in physics, allowing them to grasp the most important aspects for simulation effects. One of the standout features of the book is its ability to explain complex physics topics without overwhelming the reader with excessive detail. The author's concise and clear writing style makes it easy to understand and implement the physics concepts discussed. However, it is worth noting that the book may not be suitable for those with limited mathematical knowledge. Some readers have mentioned that a strong understanding of calculus is necessary to fully benefit from the book. Additionally, a few readers have expressed disappointment in the limited coverage of certain topics, such as MEMS, which only focuses on accelerometers. Overall, "Physics for Game Developers: Science, math, and code for realistic effects" is a highly recommended resource for game developers who want to enhance their understanding of physics in game development. Despite its dense information and potential limitations for those lacking math skills, the book has received praise for its practical application and ability to help readers implement physics in their game engines.

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Pros

  • Provides a solid foundation for understanding physics in game development
  • Clear and concise writing style
  • Practical application of physics concepts

Cons

  • Requires a strong understanding of calculus and mathematics

Product Price History

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