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Game Engine Black Book Wolfenstein 3D: v2.1
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CAD 81
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Open up to discover the architecture of the software which pioneered the First Person Shooter genre.
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Détails du produit
- Provides insight into the making of Wolfenstein 3D and the techniques behind its speed
- Focuses on the engineering aspects with detailed drawings and minimal prose
- Details the game engine and hardware, specifically the IBM PC with an Intel 386 CPU and a VGA graphic card
- Covers techniques such as raycasting, compiled scalers, deferred rendition, VGA Mode-Y, and others
- Explores the architecture of the software that pioneered the First Person Shooter genre
- Offers in-depth exploration of various technical aspects including fixed point arithmetic, self-modifying code, and more
| Publisher | Independently published |
| Publication date | May 27, 2019 |
| Language | English |
| Print length | 320 pages |
| ISBN-10 | 1070515841 |
| ISBN-13 | 978-1070515847 |
| Item Weight | 1.53 pounds (690 grams) |
| Dimensions | 7.5 x 0.76 x 9.25 inches (19.1 x 1.9 x 23.5 cm) |
À qui est-ce destiné ?
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Aspiring Game Developers
This book provides essential insights into game engine development, ideal for those looking to create their own games.
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Retro Gaming Enthusiasts
Fans of classic games like Wolfenstein 3D will enjoy the detailed analysis of its engine and design principles.
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Programming Students
Students studying programming or game design can gain practical knowledge from this technical exploration of an iconic game engine.
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Casual Readers
Those looking for light reading or entertainment may find the technical content dense and less engaging.
DESCRIPTION DU PRODUIT
Product Buying Guide
The Game Engine Black Book Wolfenstein 3D: v2.1 is a must-have engineering book for those interested in learning about the secrets behind the making of one of the most iconic games in history. This book delves into the techniques and hardware used to develop Wolfenstein 3D, providing detailed explanations and illustrations. If you've ever wondered how id Software transformed a simple PC into a powerful gaming platform capable of running games at high frame rates, this book is for you.
Product Specifications
- Title: Game Engine Black Book Wolfenstein 3D: v2.1
- Format: Paperback
- Release Date: May 27, 2019
Key Features
- Detailed explanation of the Wolfenstein 3D game engine
- In-depth analysis of the IBM PC hardware with an Intel 386 CPU and VGA graphic card
- Techniques explained include raycasting, compiled scalers, deferred rendition, and more
- Topics cover linear feedback shift register, fixed point arithmetic, pulse width modulation, and runtime generated code
- Insight into the software architecture that pioneered the First Person Shooter genre
Usage Scenarios
- Engineers and developers looking to learn from the techniques used to create Wolfenstein 3D
- Game enthusiasts interested in understanding the inner workings of a groundbreaking game
- Students studying computer graphics and game development
- History buffs curious about the evolution of gaming technology
Usage Scenarios
- None
Some User Review
- This book is a treasure trove of information for anyone interested in game development. The level of detail provided is impressive, and the illustrations make it easy to understand. Highly recommended!
- As an engineer, I was fascinated by the technical explanations and tricks used in Wolfenstein 3D. This book has expanded my knowledge and inspired me to experiment with similar techniques in my own projects.
- Even though English is not the author's first language, the content is clear and concise. The focus on drawings and illustrations over lengthy prose is perfect for an engineering book.
- I thoroughly enjoyed learning about the hardware and software behind Wolfenstein 3D. The author's passion for the subject shines through, making it a captivating read.
Competitors
- The price for the Game Engine Black Book Wolfenstein 3D: v2.1 paperback version is competitive compared to similar engineering books in the market.
- Considering the level of detail and knowledge gained from this book, the price is a worthwhile investment for anyone serious about game development or interested in the history of gaming technology.
Buying Considerations
- The Game Engine Black Book Wolfenstein 3D: v2.1 is specifically targeted towards readers with an interest in game development, computer graphics, and gaming history.
- If you already have a solid understanding of game engine development or are not specifically interested in the details of Wolfenstein 3D, this book may not be the best fit for you.
- Ensure the paperback format is suitable for your reading preferences.
Conclusion
In conclusion, the Game Engine Black Book Wolfenstein 3D: v2.1 provides an in-depth look into the techniques and hardware used to develop one of the most influential games in history. Whether you're an engineer, developer, student, or game enthusiast, this book offers valuable insights and inspiration. Don't miss out on the opportunity to learn from the pioneers of the First Person Shooter genre.
Voir moinsThe Game Engine Black Book Wolfenstein 3D: v2.1 is a must-have engineering book for those interested in learning about the secrets behind the making of one of the most iconic games in history. This book delves into the techniques and hardware used to develop Wolfenstein 3D, providing detailed explanations and illustrations. If you've ever wondered how id Software transformed a simple PC into a powerful gaming platform capable of running games at high frame rates, this book is for you. Continue Reading
Questions et réponses des clients
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Game Engine Black Book Wolfenstein 3D: v2.1 est-il disponible pour effectuer des achats en ligne à Canada ?
répondre: Oui, chez Ubuy Canada, ce produit est disponible pour vous à un prix raisonnable.. Le Game Engine Black Book Wolfenstein 3D: v2.1 n'est pas disponible localement mais vous pouvez nous faire confiance avec nos services d'expédition express. -
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Combien de temps faut-il pour obtenir le produit après avoir passé la commande ?
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Game Programming Editorial Review
Game Engine Black Book Wolfenstein 3D: v2.1 is a comprehensive exploration of the technical intricacies behind the groundbreaking game, Wolfenstein 3D. Fabien Sanglard effectively demonstrates his ability to clarify complex technical concepts, enabling readers to appreciate how the game overcame various hardware constraints of its time. The book covers essential topics such as 16-bit and 32-bit x86 architecture, DOS memory models, and the innovative ray-casting technique, which is hailed as a highlight of the text. Readers have praised the book not just for its insightful analysis but also for its engaging narrative that captures the significance of the game in today's gaming landscape. Sanglard's style makes even the most challenging subjects accessible, proving valuable for aspiring programmers and game developers alike.
Avis et évaluations clients
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5 étoile
72%
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4 étoile
23%
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3 étoile
4%
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2 étoile
1%
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1 étoile
0%
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Avantages
- In-depth analysis of Wolfenstein 3D's game engine
- Clear explanations of complex technical concepts
- Motivating and inspiring for game developers
- Engaging narrative style keeps readers interested
- Highlights the historical context of gaming
Les inconvénients
- Some readers may find the English difficult to follow
Historique des prix du produit
Informations importantes
- Limitations : Pour les produits expédiés à l'international, veuillez noter que toute garantie du fabricant peut ne pas être valide ; les options de service du fabricant peuvent ne pas être disponibles ; les manuels, instructions et avertissements de sécurité des produits peuvent ne pas être dans les langues du pays de destination ; les produits (et les matériaux qui les accompagnent) peuvent ne pas être conçus conformément aux normes, spécifications et exigences d'étiquetage du pays de destination ; et les produits peuvent ne pas être conformes à la tension et aux autres normes électriques du pays de destination (nécessitant l'utilisation d'un adaptateur ou d'un convertisseur le cas échéant). Il incombe au destinataire de s'assurer que le produit peut être importé légalement dans le pays de destination. En cas de commande auprès d'Ubuy ou de ses filiales, le destinataire est l'importateur officiel et doit se conformer à toutes les lois et réglementations du pays de destination.
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CAD 81
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Caractéristiques et avantages
- Reveals the secrets behind the speed and creation of Wolfenstein 3D
- Explains how id Software turned a static image machine into a gaming platform
- Details techniques such as raycasting, deferred rendition, and fixed point arithmetic
- Includes plenty of drawings to aid in understanding
- Provides insights into the software architecture of the First Person Shooter genre
Assurance Ubuy
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